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  ArmA2 in North America ! Official    

Bohemia Interactive has finally announced Got Game Entertainment as publisher of the North American retail version of ArmA 2 which will be released on July 7:

Prague, Czech Republic, June 22nd - Bohemia Interactive, creators of award winning military simulation Operation Flashpoint* and ArmA: Combat Operations and Got Game Entertainment, US leading publisher of interactive entertainment games, announced today their partnershipfor the North American retail release of ARMA II, one of the most anticipated PC Game of 2009. The two companies have partnered together to bring the game to most major retail outlets throughout North America this July.

Bohemia Interactive once invented the genre of realistic military sand-box games and it aims now to re-define that genre with its upcoming game ARMA II, the ultimate military simulator, powered by the 3rd generation of their original Real Virtuality engine that's also used to train soldiers in numerous countries from Australia to the United States.

"North America is one of the most powerful and important markets in terms of a game's marketing and distribution," said Marek Spanel, Bohemia's CEO. Spanelcontinues "We were looking for responsible and credible partners who will focus on ARMA II with the kind of drive and enthusiasm that this huge project deserves. We feel Got Game Ent. will be the right partner for us and I believe together we will make ARMA II a success in North America."

"We are very excited to bring ARMA II to the North American market," said Got Game Entertainment President Howard Horowitz. "This caliber of game brings Got Game Entertainment to a new level of excellence and certainly ushers in a new era for our company."

ARMA II will offer the ultimate realistic combat simulation experience in a modern day setting. With unprecedented freedom of movement, actions and tactics, unbeatable detailed weapons and military hardware, easy-to-use built in mission editor and one of the most dedicated online communities around. The game will allow players to immerse themselves into the battle as never before.

ARMA II is scheduled for an in store Date of July 7th, 2009. For more information please visit the official homepage at www.arma2.com and www.GotGameEntertainment.com.


Source : MCV
  June 23rd, 2009 - 10:45 By Old Bear   Comments (12)  

  ARMA II Patch 1.02 released Official    

Marek Spanel has informed the community about the release of the ARMA II Patch 1.02 on the BI Forums. This patch is compatible with all game versions 1.00 DE and 1.01 DE/CZE/INTERNATIONAL.

Version 1.02 Highlights :
* Improved AI driving skills
* Lowered enemy AI skills for regular and recruit difficulty levels
* Improved Micro AI tactics, attack in pairs, path limiting to avoid passing through walls.
* Fixed multiplayer session NAT negotiation
* Improved game stability (various crash opportunities fixed)
* Multiple save slots supported
* Improved terrain shape beyond map borders
* Various campaign and localization fixes and improvements
* Modules (F7) support added in the Mission Editor
* Added option to disable various post-process effects (bloom, blur etc.)






  June 19th, 2009 - 21:22 By Old Bear   Comments (7)  

  ArmA II Demo postponed but confirmed ! Official    

Marek Spanel has confirmed the release of an ArmA2 Demo on the BI Forums.

I am pleased to confirm that we are planing to launch the ARMA II Demo soon (however, it may not be this week as was previously expected).

The demo will feature a lot of content for singleplayer, multiplayer and also mission editing and will be 2+ GB large due to amount of content we decided to include.

More information on the exact release plan and demo content will follow in coming days.


ohara, BI Developer, has post yesterday on the BI Forums on the Official Demo thread giving a hint about what is happening.

We are thinking about releasing patch tomorrow. Its quite complicated, because we need to have same version of patch and steam master. So its mean also close steam version tomorrow. In that case, we will probably postpone demo to beginning of next week, because we are not able to build and release all that together.


  June 19th, 2009 - 11:07 By Old Bear   Comments (6)  

  Patch 1.01 final for German version released Official    

The Patch 1.01 final for the Arma2 German version has been released on the ArmA2 official site



  June 6th, 2009 - 23:24 By Old Bear   Comment (0)  

  Play the ARMA II flash game and win the competition ! Official    


Placebo from Bohemia Interactive has released an announcement from Marek Spanel on the BI Forums

ARMA II: The Flash Game

Play the ARMA II flash game and win the free download!

Prague, Czech Republic, June 5th – Bohemia Interactive, creators of award winning military simulations Operation Flashpoint and ArmA: Armed Assault, in collaboration with IDEA Games, announces today the release of ARMA II flash game.

A short introduction to the beginning of the ARMA II story is now available for all dedicated fans that are eager to explore the world of the Post-Soviet Republic of Chernarus, a small country chained by the thread of an upcoming civil war.

Marek Spanel, CEO of Bohemia Interactive talks about the new Flash game: “At Bohemia we're known for our innovative, original, approach to game development and our intent was to create additional content based on the original world of ARMA II, using it in a way which makes it possible to connect with hundreds of thousands of gamers worldwide.“

In a further nod to its dedicated community, Bohemia Interactive announces a competition. For each of the following 5 weeks, the two flash game players with the highest score will win a free copy of ARMA II via digital download!

ARMA II offers the ultimate realistic combat simulation experience in a modern day setting. With unprecedented freedom of movement, actions and tactics, the game will allow players to immerse themselves into intense large scale battles as never seen before on a home PC.







  June 6th, 2009 - 07:00 By Old Bear   Comments (11)  

  ArmA 2 German version Beta Patch released Official    

Placebo from Bohemia Interactive has informed us about the release of the first Beta patch for ArmA 2, applied on ArmA 2 1.00 it updates it to 1.01.

On our Patch section you will find the full official changelog ... all in German, for this Beta Patch is for the German version ...



  May 29th, 2009 - 22:30 By Old Bear   Comments (19)  

  ARMA 2 Launch Plans Official    

Marek Spanel, Bohemia Interactive CEO, has released this message on the BI Forums :

After many years of hard work, with recent weeks being really extreme, tomorrow ARMA2 1.00 is shipping in the stores across Germany. Note that German version is in German language only!

Our next plans:

* we plan to release patch 1 for the German version very soon

* in the same time we are also finalizing an updated version of the game that should be the version to be released later next month in other territories (including North America, the official announcements coming soon)

* there is a lot of work ahead to fully support the editing and multiplayer community (full editing tools, command references, dedicated servers) which will keep us busy next few months

Fasten your seat belt, turbulence ahead. Landing on Chernarus imminent for first passengers. Thank you for your support and wish us luck (and I wish you your stay in Chernarus is as pleasant as possible).


  May 28th, 2009 - 22:43 By Old Bear   Comments (3)  

  Map of Chernarus Official    



An interactive map of Chernarus has been released on the official ArmA2 web site. You can have a global view on the 1/100 000 map, on click you can get a 1/25 000 map with much details. On some areas, the pointer will open a window showing a pic of the zone and a "learn more" link will get you to previous released infos on various part of the country.




  May 26th, 2009 - 21:58 By Old Bear   Comments (2)  

  Facts about Chernarus revealed Official    
Some facts about Chernarus have been revealed on the ArmA2 official site.

Chernarus




North-Eastern Chernarus is a hilly area with rocky coastlines; the biggest hilltops reach over 700 m above sea level, covered by temperate forests. The environment is still relatively untouched
from logging and mining. The biggest cities and industry are concentrated on the southern coast. There are mostly smaller villages inland, situated in deep valleys, hidden in forested
ridges or on elevated plateaus with lush meadows.

First settlements date back to 5th Century B.C. When the valleys of the Burnaja and Svetlaya rivers were inhabited by Skyth tribes and nomads, who later formed the Takmyr and Karzeg nations. The center of modern Chernarus had been founded in the delta of the Burnaya River and on the coast, divided from the Zagorie region which was under the supremacy of a Moscow Principate by the Black Mountains ridge. The local Slavic population constantly had to fight off the raiders from the southwest so it was traditionally bound with Russia, but always kept its independence. In the 12th Century it was controlled by dukes, in the 13th century it was united by Taras Kozub. The Kozub dynasty ruled until 1631, when Chernarus joined the Russian empire. After the revolution in 1917 Chernarus became an autonomic federal republic, after the demise of the USSR in 1991 it gained independence.

Features:

* 225 km2 of real world data
* 1 million 3D objects
* 350 kilometers of roads
* 50 towns and villages
* 2 dams and numerous small lakes and ponds
* Certain hilltops reach an altitude of over 700m
* Almost 100km2 of forests
* Urban areas contain ports, factories
* Military installations including large airfield
* Direction and distance signs accompanying road network
* Civilian population and wildlife





  April 30th, 2009 - 21:57 By Old Bear   Comments (2)  

  ArmA II - Vehicles Section Revealed Official    
With the completion of the of the Factions and Weapons sections on the Official ArmA II Website the Vehicles have been revealed here.

Vehicles in ArmA 2 come in unsurpassed numbers and variety: civilian cars and boats, military cars and trucks, wheeled and tracked armored personal carriers, tanks or aircraft; all of them created with strict attention to detail.
Every vehicle in the game can be controlled by both players and AI and provides features authentic to each vehicle.

Features:

- A unique simulation of various types of vehicles
- Various in-vehicle roles: commander, driver, gunner, assistant gunner
- Accurate weaponry, including optics, tracer rounds and effects
- Speed differs according to type of surface
- Vehicles differ in many aspects according to their real-life specifications (e.g. speed, sturdiness, fuel capacity)
- Dust effects when driving over certain surfaces, rotor downwash effects for helicopters and VTOL aircraft
- Destructible wheels and limited partial destruction
- Destroyed vehicles turn into wrecks, explode appropriately according to the amount of fuel and ammunition they contain
- Burning and secondary explosions of wrecks
- Some vehicles feature simple defensive countermeasures
- Virtual Heads-Up Display in several aircraft



The Page seems to show the following classes:

- Tracked.
- Wheeled.
- Rotor Wing.
- Fixed wing.
- Civilian vehicles.
- Ships.

Thanks to telejunky for submitting the news.

Source : ArmA II Official Vehicles Section
  April 3rd, 2009 - 22:46 By Big_Rooney   Comment (1)  

  ArmA 2 is history...Farma 2 to be released Official    

Bohemia Interactive has made some significant design changes to its upcoming realistic military simulation for PC, ARMA II.
Due to increased competition in the modern military games genre and also the impact of the global economical crisis, Bohemia Interactive has decided to explore the relatively untapped marked of farming simulators.

The game title will accordingly be changed to FARMA II. What remains unchanged is Bohemia Interactive's emphasis on detailed realistic simulation with this new title. Cows, dogs and sheep will be powered by an improved version of the state-of-the art dynamic AI system originally used for infantry combat. Players will be able to develop their farms, establish a Kolchoz and dominate the food market in Chernarus, a fictional post soviet country.

Release is scheduled for June 2009.


4 WORLD EXCLUSIVE TARGET SCREENSHOTS ATTACHED.
NOTE THAT THESE SCREENSHOTS ARE HEAVILY EDITED, RETOUCHED AND THE FINISHED GAME WILL LOOK MUCH MUCH WORSE ON YOUR COMPUTER




  April 1st, 2009 - 13:36 By Deadeye   Comments (41)  

  New ArmA 2 exclusive screenshot + ArmA2 Weaponary Official    


Once again Dwarden informed us that another new screenshot of ArmA2 has been released on the semi-official ArmA2 STEAM Community Group. You should keep in mind that the pic is WIP and was supposely taken with settings set to "Normal"


On the Steam Community ArmA 2 group you will find every information (links and info) you need to know about ArmA2 !

Remember to join ArmA2's STEAMcommunityGroup it's still small with only "4000" members !






In addition a new section has been opened on the official ArmA2 website. It looks like BIS will tease us with information about the ArmA2 Weaponary in the next few weeks ! So stay tuned !

----------




 


Source : Steam ArmA2 Group
  March 20th, 2009 - 18:45 By Deadeye   Comments (8)  

  Facts about NAPA revealed ! + Video added Official    


Facts about the "National Party" faction have been revealed on the ArmA2 official web site.

Nationalist guerillas of the National Party is an underground movement lacking sophisticated weapons, but their knowledge of the country, military expertise from civil war and underground network make them serious opponents to both communist guerillas and government forces.

- Guerillas use a mixture of civilian and military clothing and light equipment; anti-tank weapons are rare and consist mostly of RPG-7 stolen from Chernarussian military. Occasionally, better weapons purchased from weapons dealers are in use.
- They commonly use balaclavas, ski masks or bandanas to cover their faces to avoid identification.
- Favorite weapons are the old and reliable AK-47; many local guerillas also use hunting rifles. Important part of NAPA arsenal are also various IEDs, RPG-7 anti-tank launchers or home-made explosives.
- Guerillas use mostly hit-and-run tactics; they disappear soon after they strike.
- Heavy equipment is usually makeshift originals, stored in safe houses and forest camps deep in the mountains.

We have to show common citizens that our actions are focused on rooting out the evil, not on punishing anyone based on their nationality. Disarm the ordinary armed men, but eliminate all commissars, commanders and functionaries ruthlessly.
- Soldier's Handbook, allegedly by Prizrak, supreme warlord of NAPA




Here are some screenshots from the ArmA2 video featuring NAPA :





Source : ArmA2.com
  March 13th, 2009 - 10:39 By Deadeye   Comments (17)  

  No video but a small appetizer Official    

A "Small appetizer for our dedicated ARMA II fans" have been released on the ArmA2 Official Website.

A couple of screenshots captured ingame this week to supply our dedicated fans with the latest Intel. We are continuing our work on new videos introducing the last two factions - NAPA and Russian Armed Forces which will be released over the next two weeks.

Update : Dwarden informed us that the pics are now available in a higher resolution on Gamekyo.com and PCGames.de.



  February 28th, 2009 - 20:00 By Old Bear   Comments (19)  

  Facts about Chernarussian Defence Forces Official    


Facts about the "CDF : Chernarussian Defence Forces" have been revealed on the ArmA2 official web site.
CDF : Chernarussian Defence Forces

Chernarussian military has been trained by Western armies in past years, but it retains weapons and equipment of the Soviet Army, its direct predecessor. Its main task during the past years for was to fight challenging counter-insurgecy campaign in the mountaineous regions of Northern Chernarus.



YouTube video thanks to Kenwort.

"In the name of freedom, equality and brotherhood of nations of the Fatherland, we swear to fight for the freedom and independence of the Republic of Chernarus."
- from the Oath of Enlistment of CDF

* Equipment of CDF soldiers is a mixture of older gear, modern kevlar helmets and camouflage fatigues based on Soviet airborne uniform design. Soldiers are armed with AK-74 rifles, PKMs and other personal weapons of Eastern provenience.
* CDF uses whole spectrum of Cold-War era vehicles: T-72 main battle tanks, BRDM-2 and BMP-2 personel carriers, UAZ cars and Ural trucks.
* High mobility of CDF troops in the mountains is ensured by Mi-17 transport helos. Close air support is provided by Su-25 attack jets and Mi-24 Hind helicopters.
* Although there are no „special forces“, Chernarussian soldiers always serve in place of their origin and thus know local conditions, which is especially useful for protecting locals against extremists.
* Recent training with NATO armies and foreign help enables CDF to cooperate with USMC and efficiently fight the insurgency.



Here are some screenshots from the ArmA2 video featuring CDF.





  February 19th, 2009 - 19:09 By Old Bear   Comments (32)  

  New secrets revealed about ChDKZ Official    


De-classified informations about the "ChDKZ " have been revealed on the ArmA2 official web site.

ChDKZ : Chernarussian Movement Of The Red Star

Although the communist insurgency has its roots in underground, it is now conventional force with military structure and weapon platforms captured from Chernarussian government or provided by international arms dealers. This has given ChDKZ enough power to start coup against the government.

„One man with a gun can control hundred without one.“
- V. I. Lenin

* Insurgents wear various old fatigues of Russian origin, commonly in urban color scheme. They are armed by variety of personal weapons, ranging from old AKMs to captured AK-74s. Anti-tank and anti-armor launchers of various types are commonly used as ChDKZ purchases them from arms dealers in great numbers.
* Insurgents lack logistic infrastructure of modern army, therefore the vehicles they use don't appear in great numbers and troops have only limited support, artillery is rather rare.
* Insurgents use mostly older Eastern combat vehicles captured from government forces. Hand-made camouflage spraypaint is often used on their vehicles.
* ChDKZ uses also various captured aircraft, but its deployment is limited to small part of Chernarus far from government air bases.
* Insurgents are organized into regional task forces, which are lead by and named after field warlords who are direct subordinates of „Akula" (Shark), supreme leader of ChDKZ.







Feel free to join the ArmA Community IRC Chat and have a chat about the latest video (See a link to the Chat on your left)








  February 13th, 2009 - 18:51 By Old Bear   Comments (36)  

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