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Hijack (v final)
   
Picture of Hijack Author : VanhA Version : final  
Islands :
Official islands
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Mission type : Coop (2 - 12) Downloads : 759
Playable as : Infantry (Assault)
Included *.pbo files : Needed addons :
  • co12_Hijack.utes.pbo
None
 
Description :
co12 Hijack *final **hotfix for 2nd task**

OVERVIEW:
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Mission Name: Hijack
Game mode: COOP (1-12)
Addon's required: -
Respawn: "REVIVE AI-disabled"

Short one line mini description (for listings): Steal Mi-24

Features: norrins revive AI-disabled,Random troops.


DETAILS:
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Difficulty: medium
Supports SP: MP only,
Cadet/Veteran mode variation: None
Playable side: US
Island/towns:Utes
Core game style:infantry
Scale: medium
Duration: about 60 mins
Weather/Time: Semi cloudy /Dawn 04:50


FILE DETAILS:
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Missions created by: VanhA-ICON
Mission Versions: Final
Release Date: 02 February 2010

Intro/Outro: no / no
Briefings: Full briefing, notes & tickable objectives
Created for Arma2 version: 1.05
Testing: Tested on dedicated server with 4 players.
Size: (eg: 680kb)
Screenshots: (image or link or thumbnail link)


SCENARIO:
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Detailed scenario description/objectives:
- Stage 1: Ambush convoy and secure support trucks
- Stage 2: Refuel the Mi-24
- Stage 3: Fly the Mi-24 to aircraft carrier




Story/background:

US sapper team has been inserted by a fishing boat to ambush a convoy. The convoy includes 2 support urals which we need to refuel an Mi-24 which has been given to rebels by russian authorities to strike our mainland troops. Secure the trucks to refuel the hind and fly it to our aircraft carrier.
(Exit the Hind at carrier to end mission.)

INSTALLATION:
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Standard:
- For Multi Player, copy the pbo file(s) to .\ArmA2\MPMissions (installation) folder.
-



ISSUES:
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-

FUTURE PLANS:
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-


REVISISON NOTES:
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1.0 - 26.June.2009
1.0b- 29.June.2009 *Updated revive script / tweaked one bunker height / added randomness to some units / Units in truck should now react when 1st tank disabled / Reinforcements for enemy / Some locals will surrender (possibly)
1.1 - 06.July.2009 Revive script updated to 0.2f
1.2 - 07.Aug.2009 Revive script updated as 2.0m / Made 1.03 compatible
1.3 - 18.Sep.2009 Revive updated as 0.3c and changed the conditions for 2nd task.
Fianl - 02.Feb.2010 Revive updated as 0.42 / Tasks now with taskmaster / removed civilian module




LEGAL DISCLAIMER:
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These missions are distributed without any warranty.


CREDITS & THANKS:
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- BIS/BIA for their great simulators.
- ICON squad for test assistance
- AI-disabled Revive by norrin
- eject script base by rommel
- taskmaster by Shuko
Size : 204 KB 7z
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