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Dynamic AI Creator by Silola (fixed) (v 2.0) |
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| Author : Mapfact |
Version : 2.0 | Era :
N/A | Type : Misc |
Size : 6.6 MB | Demo mission : No |
Downloads : 2930 | No rating for this addon.
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Included *.pbo files : | Needed addons : |
N/A |
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Description : |
DAC 2.0 Features: # generate units and waypoints dynamically in AI-zones # highly dynamic game experience, because of AI-zones being generated at every mission start # dynamic decrease of unit number (infantry or vehicle groups) # freely chosen size and number of zones (modify directly in in-game editor) # every zone can be configured individually (modify directly in in-game editor) # up to four different unit-categories can be generated per zone # two zone types: unit-zones, waypoint-zones, can be combined # freely chosen number of unit-zones can be linked with each other # freely chosen number of waypoint-zones can be linked with unit-zones # freely chosen number of unit-configurations can be defined # freely chosen number of behaviour-configurations can be defined # freely chosen number of waypoint-configurations can be defined # movable zones (global troop movement) # size of a zone can be changed at every time # new behaviour-configuration can be loaded at every time # new unit-configuration can be loaded at every time # dynamic AI-respawn in camps generated dynamically (no respawn or camp limits) # freely chosen number of camp-configurations can be defined # camps can be linked to zones # AI-respawn also possible without camp # "Standby-mode" for zones, units are generated when needed # zones can be activated, deactivated as often as you want to # script, which can delete units (depending on time and/or distance) # user defined waypoints can be included # dynamic AI-addon is defined, possibility to choose between four difficulty levels # running on dedicated servers # dynamic weather script # control markers can be activated # freely chosen number of marker-configurations can be defined # new marker-configuration can be loaded at every time # radio messages and markers depending on chosen side can be activated # units placed in in-game editor can use DAC routines as well # AI conquers buildings # AI detects empty vehicles # AI uses empty static guns # AI uses smoke grenades # complete new routines for detecting the enemy # scripted artillery support for players and AI (static and mobile) # AI-(voice-) sounds can be defined on seven different situations (works with MP) # extended error handling (to avoid user input errors) # 6 configuration files for individual modifications # good MP performance
The download countains the following files and folders:
- DAC Readme.pdf - DAC Short instruction.pdf - DAC AI Behavior Plan.pdf (only infantry) - DAC Demonstration (DAC-demo, 5 parts) - DAC Examples (8 different zone samples) - DAC Core (for copying in your missionsfolder) - LowFlys EditorUpdate v1.02 (PBO file)
We strongly commend to read through the DAC-demo (consisting of 5 parts), which is a vast overview of the possibilities of DAC.
Attention! The following addons are necessary to use DAC: - Map_Misc - EditorUpdate V1.02 (you will also find it in the downloaded file) - MAP_SSara (used for sample missions and the demo) |
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Size : 6.6 MB |
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December 22nd, 2007 - 00:34 |
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