maxjoiner has submitted his multiplayer mission A Bank Robbery for ArmA2:OA to AA.info.
This MP mission is a simulation of intervention of Swat squad for a bank robbery. You can be a Swat or Robber to you the choise. The robbery zone was cordoned from Police, and civilians were evacuated except for three employees who have been taken hostage.
The mission's goal is very easy Swat or Robbers, you have to shoot down all enemies. if you have been hit you will fall to the ground without dying, and you can be healed by all members of your faction, you just get closer to injured.
Features:
-No required addons -New Swat units (Police Mod by Maxjoiner) -New Swat Vehicle (Police Mod by Maxjoiner) -New Robber Units (Gta Mod by Maxjoiner) -New Robber Vehicle (Gta Mod by Maxjoiner) -6 Swat vs. 6 Robbers
kju has informed us about the Combined Operations Lite initiative on the BI Forums. ArmA 2 Free and Arma 2: OA needed.
What is it
Combined Operations (A2:CO) is the combination of Operation Arrowhead (A2:OA) and ArmA 2 (A2). It extends it with additional content like new worlds (Chernarus and Utes) and various factions and their assets (USMC, Russian Armed Forces, Chernarussian Defence Forces, Chernarussian Movement of the Red Star, National Party).
CO Lite is the combination of OA with ArmA 2 Free (A2:F). It is called Lite as ArmA 2 Free has lower quality textures and sound files.
NOTE: CO Lite allows A2:OA only owners to join A2:CO servers and therefore it unifies the multiplayer scene.
kju has informed us about DisabledFriendlyFire Server Side addon release on the BI Forums. CBA needed.
Description
Disables any form of friendly fire. No damage is applied to friendly units or vehicles.
The main intention is to provide server admins a tool to avoid FF abuse or to make the game more accessible to beginners (accidental friendly fire due to friend-foe recognition problems when learning the game).
Server side addon. Can be used in SP too.
However should NOT be mixed (server + client use)! And do NOT run as client in MP.
Warning: DM still works with human players. However not with AI!
EMSI has release A2COM, an Arma2:Combined Operations Mod Launcher on our Forums.
Hi folks, just another simple launcher for the community. Enjoy it or not ... was derived from the "internal" launcher for the members of CSLA Studio.
Description: Smart application for launching Arma2:Combined Operations (A2+A2:OA) together with user predefined Mods.
- "One form" application (no other subforms are needed) - Availability to connect to direct MP server - Configurable list of Mods - Supported selected parameters for executable file - Attached Help file with description of all functions
Installation: Extract all files into any directory. For example "C:\Program Files\A2COM Launcher". Help: Use key shortcut F1 in the running application, or menu Help -> Help Contents.
Launch: Double click on the icon "A2COM_Launcher.exe". In case of any problems try to "Run as administrator" (see Help).
kju has informed us about the release of a large bundle of PvPscene Tweaks on pvpscene.net.
Let me present you the xboxStyleAICommanding tweak.
Basically it changes the AI command menu to the (supposedly) OFP:Elite system very similar to the classic OFP system. Here you can watch a simple video to give a you short introduction in motion:
Let me present you the TweakedInfantryCursors tweak:
* Replaces rifle cursor with the OFP style cursor. * Replaces the sniper and MG cursor with a single dot cursor. * Removes any cursor from infantry launcher weapons. * As mortar gunner you get a small red aimdot to be able to aim.
Here you can watch a simple video to give a you short introduction in motion: (please excuse the poor quality from the conversion)
Let me present you a set of tweaks others call 'Hardcore mode':
ReducedVehicleHUD (Gameplay) Removes digital heading and speed display for all vehicles, the fuel display from all ground vehicles, the armor display from all but helicopters and finally the weapon display from all airplanes and non combat helicopters. RemovedRadarAndCompassOfAirUnits (Gameplay) Removes the compass of most air units that have instruments inbuilt. Removes the radar from all chopper pilots and only leaves it to combat chopper gunners. A10, Su25, L39 and all non combat planes no longer have a radar either. RemovedRadarOfGroundUnits (Gameplay) Removes the radar from all static weapons and ground vehicles except the Shilka and the Tunguska. RemovedVehicleCursors (Gameplay) Removes all vehicles cursors for driver/pilot/gunner/commander. Instead one has to use optics / weapon sights or tracers to aim. Watch the ImageShack slideshow to see the changes in a before-after comparison for each vehicle type and position (single pictures).
Snake Man from PMC has informed us about the release of a PMC Persistent 1 - 12 player COOP mission on the PMC Forums.
PMC Persistent 1 - 12
ArmA 2 Operation Arrowhead multiplayer mission for 12 players cooperatively. You play as US Army soldiers fighting against Takistani Army and militia forces in Takistani terrain.
This is very long mission. There is two random objectives created on mission start, these must be completed and 1400 enemy KIA's achieved to complete this mission. There is friendly AI forces and helicopters on the scenario so you are not alone and you must watch your fire to avoid friendly casualties.
Features: Random weather, random objectives, random AI forces.
Credits: Simple Vehicle Respawn Script v1.7 by Tophe of Östgöta Ops [OOPS]. Random weather by Doolitle (? I think).
Bug reports, feature requests, feedback etc, you can post ... on the PMC Forums..
VanhA has informed us about the release of an updated co08 Hitmen wear Armani mission on the BI Forums.
Story/background: The Takistani have a neutral camp in Feruz Abad where they have been teaching the local militia to use UAV's in search for US forces. The one in question has been stolen from a US airbase. Allegations of also using biological weapons have resulted in them approving an international team to come in and check the site. However, the team has been replaced by 4 elite killers hired by the US forces and assisting field medics to give credibility in medical residue search.
4 hitmen are entering a Takistani compound. Local resistance has managed to smuggle in a crate with some weapons in it. They said it to be in a tent. Once having dealt with the Takistani compound, destroy the UAV from Anar and go report your success to the local commander.
Changes in v1.1: *Added atmosphere to town *JIP players get a weapon but only if the alarm has been raised *Removed AA weapons and satchel from beginning (Killing target with satchel failed sometimes to trigger eventHandler) *Changed pistols from crate as silenced UZI's *Added reinforcements after alarm *Chopper might lift off *Small tweaks (The tasks JIP might not work properly but it's because taskmaster is intended for dedicated use)
rexehuk from the Havoc Company released v1.3 of the Havoc Server Management Tool on the BI-Forums.
This tool is available to server administrators, you will need direct access to your dedicated server to run this, so wont work on rented game servers (unless you are allowed to remote manage). The interface is NOT finished, just a working model which will hopefully be cleaned up later. The whole aim of this is functionality and low resource usage.
ArmAsoldier from the BigBattle Team has informed us about the release of 2 MP missions from their BigBattle Project. BigBattle, is a pack of MultiPlayer C&H missions. Players have to fight over nine sectors. They can play using different types of infantry units, armoured vehicles and support of the aircraft.
Hello Everybody. We're very proud to announce, that our Core-mission from the BigBattle project has now reached version 0.64. This means, that we've eliminated all known bugs and want to let you download our missions : Piggery and Airport. We hope you'll have great time playing that missions. Regards BigBattle Team
We'd like to inform whole ArmA2 Community, that we've just finished working on our new Project called BIG BATTLE, which is just pack of MultiPlayer C&H missions. Players have to fight over nine sectors. They can play using different types of infantry units, armored vehicles and support of the aircraft. So, we'd like to give our first BETA mission to the community. We'll be very very thankful for Your opinions, suggestions and reports including bugs You've found.
BF CEO Patterson from RP-Mods has informed us about the limited open testing for Chernarus Life. Hi, Chernarus Life had been a closed Beta for a few weeks, so the Development Team could do some tough testing! Alot of bugs have been found and fixed, which is good news for a quicker offical release! This weekend (17th - 19th July) it will be open for the public for normal gameplay! Please visit www.rp-mods.com for the server password and the rules
Old Bear note : Some of these Maps from Telejunky on ARMA2BASE.DE are already on our .ftp where you can also download them , I can also share with you a small .pdf map [532 kb] made from Telejunky's first released map I am using myself on a day to day basis :