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Monsada has informed us about the release on the BI Forums of an updated UPSMON 5.0.4 script.
I must release 5.0.5 because of a bug with "reinforcement:" parameter on version 5.0.4
I have improved some features too: *Added - Parameter "AMBUSH:",3000 you can set max time to wait for ambush *Modified: - Ambush squads exits if called for reinforcement so you can force exit creating a specific reinforcement group for this ex: setting "reinforcement:",100 you can force exit ambush setting KRON_UPS_reinforcement100 = true you can put 0 seconds for putting mines and go away if combined with "move" for example - Solved bug that sets reinforcement to false on init of script - Improved getout and landheli algorithm - Improved target debug console A=all units C=current alive units T=targets knonw by this side - Improved movement with vehicles, now they go in safe until near known enemies - adjusted flanking algorithm.
Source : UPSMON 5.0.5 |
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