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  PRADAR 1.1.01 by Blakeace Addon release    
blakeace has informed us about Blake's PRADAR (Player Radar) v1.1.01 release on the BI Forums.

... One of the things I found frustrating at times was my situational awareness, involving both my group members as well as my ability to interact with other groups effectively. The more visual clues that are available help reduce the critical communications channels to more important transmissions. Rather than the usual who's that or where are you etc. This was even more valuable to me when leading a group.

Knowing quickly where players are helps you to quickly issue orders more effectively. Espessially in time critical moments.
Using mods that highlighted names helped, but generally required you to focus your cursor over them. That is if you have one visible.
I like a minimal information display ideally, the more data presented constantly makes me feel more like a terminator visual interface than a basic grunt on the ground. Bright red names like neon signs really didn't help the immersion for me personally. ...

Version 1.1.01

- Added: Ability to switch between Side and friendly factions. So if you have a player who is civilian or independant you have the ability to have them show up on PRADAR.
- Added: Ability to display the compass cardinal points. Action menu toggles them on and off. Visible only during depression of space.
- Added: Popup list - If you hold your cursor over a unit or vehicle a pop list will display details of that unit.

- Vehicle - Displays who is in which position in the vehicle, including the cargo area.
- Man - The units primary and secondary weapons.

- Added: Made the popup list text box size dynamic so it alters depending on how many lines of information are displayed.
- Fixed: Issue where names were intermittent when players were upstairs in buildings.
- Fixed: Ability to change groups which broke in the last update.
- Changed: The checks for screen limits to cater for Multi monitor setups.
- Fixed: Arma patch 1.62 issue where the labels and dots stopped updating properly by slowing the loop down slightly.




  July 28th, 2012 - 13:08 By Old Bear   Comment (0)  

 
 
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