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Xeno426 has released a TGW RAH-66 Commanche for CO v1.0 addon on the BI Forums.
This mod is an update of modEmMaik's DKMM RAH-66 Comanche to OA standard, along with several other model and config improvements. The original texture has been changed, and a template has been provided, conveniently located in the "template" folder. The overall skin may be changed using hiddenSelectionsTextures.
The main gun has two magazines to choose from, "modem_dkmm_500Rnd_XM301" (500 rnd magazine) and "modem_dkmm_320Rnd_XM301" (320 round magazine). As a note of realism, the planned loadout would have been more commonly 320 rounds.
Changes from the original: - Fixed the wreck falling into the ground - Fixed hits on hull displaying as mud impacts - Fixed lack of proper penetration values for different parts of the aircraft - Fixed weapon display names - Added limited translations for several mod objects (weapons, descriptions, etc) - Removed USAC faction; variants that were once USAC are now part of the BIS US Army faction - Skins swapped; USMC now has green scheme skin, while US Army has default gunmetal grey skin - Added flare countermeasures - Added OA radar and lock warning systems - Added thermal mapping on the vehicle skin - Added new fire modes for XM301 - Added thermal imaging and zeroing for the gunner - Improved rotor blur - Improved fire geometry - Improved rvmat settings - Made use of some of the sound files provided in the original mod - Reworked inheritencies of many mod objects
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