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Hammer of Thor [CO] (v 1.1) | |
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| Author : nettrucker | Version : 1.1 | |
Islands :
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Included missions : N/A |
Downloads : 999 |
Included *.pbo files : |
Needed addons : |
N/A |
None |
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Description : |
Hammer of Thor vers. 1.1 -- ArmA combined operations by nettrucker
addons needed: Ufficial ARMA CO --- no third party addons needed
Islands: Desert - Zargabad
16 mission US SP campaign - Infantry Language English
factions involved US army Takistan army Takistan Militia
Featuring: story driven SP campaign - 16 mission some custom sounds 2 custom songs First aid modules Intro's -- Outro's Briefings
Still missing custom soundtrack voice over
Copy the Hammer of Thor pbo in your main Arma CO campaigns folder. If you haven't one . . . create one.
Changelog. 1.1 fixed seIdentity issue in players init field. Fixed campaign pic issue I had. Removed some markers in missions which I've forgot to remove Fixed Mission name in editor intel (mission 3 to 15) Reworked mission 1 - added transport back to the FOB Fixed all script errors in intro's and outro's apart of one. Reworked sequence of tasks in mission Nr3 "On the hot spot" added two missions which were not showing up in the campaign list ( thanks SaOk) Added M240 ammo in all missions. Fixed Mission 06 end trigger wouldn't activate. Mission 07 reworked and updated all mission objectives added autosave game for those who playing on expert mode. reduced sizes of onloading screen pics changed ambiance sounds for each mission Fixed all spelling errors I could find so far. Reworked several briefings and links to respective markers Reworked objectives for mission 08 Fixed triggers in mission 09 and reduced units in buildings Fixed tasks in mission 1 reworked slightly missions 11-12-13-14-15 Performance optimzed a bit thanks to code provided by SaOk changed some Intro's and Outro's
known Bugs There's a script error with the AAN function which I was unable to fix so far. It shows only when script error is enabled though.
To do list: Voiceovers custom sound track
Story: Takistan 2012 General Hassan Jafar staged a successful coup d'etat. He removed the corrupt politicians controlled by the USA from their power by force. Zargabad is under Martial Law. He managed to unite the leaders In a secret meeting and forced them to cooperate to end the occupation by the US forces. The whole country is in turmoil. Militia forces are reinforcing the Takistani Army in the fight against the foreign opression. General Jafar supplied every man willing to fight the infedel with a weapon.
You are Vincent Vega, PVT 1st class - 25th mechanized Infantry Division. your unit has been send in to remove the general from his powers and restore order in Zargabad. you will be part of operation "Hammer of Thor".
I intended to create this campaign with the thought in mind, that the player is only a small part in a big fighting force. The mission design is on purpose. You don't have to take care of every mission objective on your own. In case other squads fail in their attempt to succeed the mision objective then you should intervene. There is no teamswitch available . . . live with it. There is no weapons choice in the briefing, since you are not in command. Not withstanding everal requets from players I decided to leave it as it is. You start with what you're given and you end up with whatever you can scrounge. The campaign is infantry based it is not intended to be realistic, it should be fun to play. So you are not a superhuman special force soldier, You are a simple machinegunner in a mechanized Infantry division. I tried to recreate the feeling of a huge conflict where the player is just a single soldier doing his part in the ongoing war. This campaign has a plot which evolves. Intro and outros are an important part of this campaign. The campaign is quite easy and not to challenging, forces are mostly balanced.
Progress on the campaign was extremely slow due to RL issues and my destracted nature when it comes to ArmA. The modding community is hyperactive. Even playing 24/7 you can't check out everything which has been created for this game.
Credits: BIS
Chris Henderson for his execellent ArmA Edit tool which I'm still using.
Ei8ght for his wonderful base templates I used to create FOB Montezuma and airfield Starbase.
Thanks to Lord Jarhead and his J.S.R.S.soundmod which have permitted myself to obtain some cool combat ambiance sounds.
Thanks to Glowball and the guys at 16AA for their help in giving me permission to create some radio chatter ambiance files.
Thanks to corporal Cody and all guys at United Operations . .. also providing for some radio chatter
The BIS community for all the help and knowledge gained. Proud member.
thanks to all addon and Mod makers who's contribution makes ArmA immortal . . . this game is never going to die. You are awesome and you have my profound respect and gratitude for sharing your work with us fellow community members.
Thanks to Ofpec - Armed Assault info - Armaholic and arma2base.de for their wonderful sites.
Thanks to McLupo from armA2base.de for the nice review and the interview.
Thanks for testing and feedback
Tom3kb (thanks for your extensive testing which helped me a great deal) Coffeecat SaOk ThatGuy NoRailgunner @ST Fao Lei Mao Inlesco
Special thanks to McLupo from ArmA2base.de for his awesome review (German) |
Size : 257 MB |
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November 29th, 2011 - 05:25 |
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