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  Gardina island updated Addon release    
Alex.Sworn updated his Gardina Island and added roads to the map. Download the latest version below.




  October 15th, 2007 - 15:41 By Deadeye   Comments (3)  

  New WEAPONS Replacements released Addon release    
Hotshotmike released his WEAPONS Replacement Pack in the BI Forums.

Thank you to Synide for the decripted Model files. This pack will replace the weapon models with mine, the weapons now use an aimpoint instead of the iron sights!






  October 15th, 2007 - 14:30 By Deadeye   Comments (3)  

  GrenadierPack released Addon release    
Spectre-63 has released a nice small GrenadierPack addon on the BI Forums. This pack add new ammo : HEDP and 40mm Smoke as well as new ammo capacity such as 5 round 'magazines' to Grenadier units.

This modification makes a number of changes to the M-203 grenade launcher to add different ammo types and increase the maximum loadout to bring it in-line with US Army and US Marines loadouts




  October 14th, 2007 - 14:04 By Old Bear   Comment (0)  

  Black Hawk Down Mod WIP General    

Linker Split has released some pictures about their WIP on the Black Hawk Down Mod on our Forums.

We think to make the island with those objects plus other ones I have in my mind... ETA we think at least December, maybe a gift for Christmas , but we don't really know... because we want to release a BETA containing all the required addons to play a good Black hawk Down mission.





  October 14th, 2007 - 13:19 By Old Bear   Comments (7)  

  Vietnam Island released Addon release    
Mondkalb released his Vietnam Island in the BI Forums.

I've finished my Island today. :xmas:
When you download it, please note that this island is only playable with a viewdistance under 1000m (depending on the system)
Also I told that this Island will come with some missions/campaign, but due to some private time related reasons this won't happen soon. Same for support and bugfixes.

Note: This Island is filling your arma.rpt. So, if you're whining when something fills the arma.rpt, then just don't download it...




  October 13th, 2007 - 13:13 By Deadeye   Comments (5)  

  USEC Oil Rig Alpha released Addon release    
icemotoboy has released an open alpha of his Oil Rig addon on the BI Forums. The Discussion thread for WIP issues and questions about this addon is still open on the BI Forums.

The USEC Oil Rig has reached its first milestone release (5 hours late). It is not as "feature complete" as I would like, but I am happy with the release so far. In particular, it has samples of normal/spec mapping, and working ladders.

This is a public alpha. The release is NOT feature complete, contains many known bugs, and has not been extensively tested. In particular, the rig lacks AI pathways and is not correctly configured as a building. This will be put in the Beta. To see a complete list of features to be added, visit my trac/wiki site.






  October 12th, 2007 - 17:42 By Old Bear   Comments (10)  

  CSLA 3 Mod Phase 1 Screenshots    
Maa has shown us several screenshots of their CSLA 3 Mod, which will not be released as a huge pack unlike CSLA II was, but in separate thematic parts. They will release in their "Phase 1" the weapons, mechanized infantry, BMP-1 and maybe more vehicles (new truck or OT-64...etc).



  October 12th, 2007 - 08:14 By Cervo   Comments (8)  

  Sakakah Al Jawf OPEN BETA released Addon release    
Opteryx released an open beta of his Sakakah Al Jawf Island in the BI Forums. For further information about the addon click here.

Sakakah is based on a real city in the norther province of Al Jawf Saudia Arabia, I found the city while scouring for cities in Iraq that could be useful. What I liked most about the city was the generally good spacing between each district, block and individual houses, so I though I might have a go at recreating it in ArmA. However once I realized how big it actually was I made a decision to scale it down to about 1:2 size, this was quite possibly a wise choice now that I see how much effort is need to even reach a playable version. It shouldn't really be called "Sakakah Al Jawf", but I felt just Sakakah was a bit dry and Al Jawf rings a bit better after the city name, but you can call it Sakakah or whatever you want to.

This is an OPEN BETA, I would like to make that very clear to people, this version does not represent final version at all, I hope to change a lot of things on this map before being deemed final. Purpose of this open beta is to gather as much feedback and performance data as possible from a wider audience, initially I had planned a closed beta, but after a bit o' thinking I'd figure it'd be better to keep it open for the purpose of getting a vaster amount of feedback.

Types of feedback I want:
- Location of lag zones.
- General impressions.
- Errors found, malplaced objects etc.
- General suggestions.
- How is game play? both MP and SP feedback appreciated.







  October 11th, 2007 - 22:30 By Deadeye   Comments (4)  

  CCFM Renault Midlum fire truck Screenshots    
Hypno5e has informed us that CheyenneAH56 posted 4 screenshots of his CCFM Renault Midlum fire truck in the Securite Civile Mod forum.



  October 11th, 2007 - 11:48 By Cervo   Comment (1)  

  Modern Italian units Screenshots    
Here are two work in progress texture screenshots of Rebus' Italian soldier units (Vegetata camo) made in cooperation with Arremba San Zorzo. These units will use the Beretta 7090 rifles.



  October 10th, 2007 - 22:49 By Cervo   Comments (3)  

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