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Comments for ArmA 2 first beta patch content revealed
 
  Scrub    
June 1st, 2009 - 03:42
BIS games are different. Made different. Feel different. Published different. Released different. Supported different. I can't compare them to existing BF2/COD/MOH/MC2 in very many (or any) of these categories. Can't compare the time they support after release. Not going to knock artists until they are done. And they're just getting started. You won't lose anything. Your investment in the game will grow. Relax, enjoy the ride (and the game). Cut the politics and revel in the fact that SOMEONE is out there doing things so extreme, pushing the boundaries few will approach, much less cross, that they can't use out of the box solutions.. It's called development for a reason. It's filled with peril and problems that are solved with time and effort.

Cheers

 
  sudden    
May 30th, 2009 - 22:34
@MemphisBelle, you're right. Developer can do what he wants. But in most cases he can do nothing without the money.

Consider developer a company of artists and publisher a company of bankers. They are like a prince and a beggar. A miracle must happen between them before they will find a way to understand each other.

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Edited by sudden - May 30th, 2009 - 22:36
 
  quicksilver1967    
May 30th, 2009 - 17:30
I just want to point out a couple of questionable arguments, which I'm going to paraphrase for brevity.

1) BIS had to bump up their release date because of feedback from a publisher. If they didn't do it, they would cause a breach of contract.

Wait a minute... BIS had signed a contract to provide the game on a specified date. Didn't the publisher agree to the date at that time? How can a single party change a contract? The breach, legally speaking, unless agree to by both parties would have been on the part of the publisher. So I don't buy this as a reason for BIS woes. And remember; they've had years!

2) Publishers are responsible for BIS's game issues.

Err.... how? Publishers publish... they do not write games. I have to say, though, that passing a game off to ATARI (French owned) to distribute was a desperation move last time.


There is a reason the Arma game has never been as popular in North America as CoD 4 (No, it's not the simulation feel - although that scares a few people, like a sibling of mine). It's called marketing. Most American teens have no idea what "arma" means. Likewise, most Americans have no idea what a fusilier is. Some of the teens I talked to were aware of the game, but didn't buy it because of the (to them) "funny name." If you want the big dollars, you have to address the marketplace.

Good marketing goes two ways. First, you have a function to educate a potential market about a product, and that costs money. Second, you have a need to listen to the demands of the marketplace and report that back to your developers. Many software companies that survive from game to game do not fulfill the second function of marketing.

 
  MemphisBelle    
May 30th, 2009 - 12:43
@ Sudden,

you might be right there. But isn´t it a cooperativ work to evaluate the gamestauts together with the developer to plan the advertising Strategy? It seems that the publisher are saying "we´ve the money, we´ve the power, so we decide when a game is ready or not".

And the developer doesn´t have any possibilities to do anythings against this. But without a developer a publisher is nothings as a developer can create as many games as he wants, without someone who sell all the stuff he´s nothings as well...both ones need to learn to cooperate much more.

But I guess that this is a issue which can be found everywhere



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Edited by MemphisBelle - May 30th, 2009 - 12:45
 
  Mad Max    
May 30th, 2009 - 12:38
Dunedain: It's VERY hard to get publishers for your games, it's even harder when your games are such massive sprawling open ended sand box games like ArmA as it puts extra strain on their resources when supporting such a massively complex game. Contracts are something you have to abide by unless you want to get sued and/or lose a lot of money. With ArmA 1 they couldn't find a publisher until the last moments, quite literally, so this time they're having to make do with the agreements they likely made in desperation.

It's quite common for games to have multiple publishers in different regions and countries, but it's also quite common that most games coming out these days are jsut from the big names like UBI and EA who have a huge distribution set up. Smaller developers are having a harder time these days getting noticed, especially when they're doing things that are original or fairly niche, which OFP, ArmA 1/2 are. They're not a CoD that has a massive demographic and is in turn a garenteed money cow.

 
  bulkington80    
May 30th, 2009 - 12:32
- fixed cargo compartments in aircraft (cargo should not switch positions with pilots during flight)
The funniest bug ever ;)

 
  sudden    
May 30th, 2009 - 10:54
2disonant, school?! I worked in game industry for seven year, and it is you, who don't have a clue. It's not about quality, it's not about content, it's even not about the game itself. It's about the money. If a publisher has a release date and he already invested in advertising, but the game is not ready, he would choose between releasing an unfinished game and having bad reviews, or moving the release date and loosing the investments. Both variants are terrible, but only one contains real money.

 
  Dunedain    
May 30th, 2009 - 06:50
Maybe it's a "coup bas" from this publisher itself, but who chose to work with multiple publishers at first ? i may understrand for far countries but into Europe i don't.

It's like they don't learn of their mistakes ...

If they really wanted some digital distribution in plus of classic retail they could have used Steam like Atari did in the USA for Arma1..

Whatever i'll wait for 505 release just after my exams.

edit "cool but rare to see something else that fanboys opinion here." :D

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Edited by Dunedain - May 30th, 2009 - 07:14
 
  MemphisBelle    
May 30th, 2009 - 05:38
@Dissonant and the rest of people who thinking that the main fault is up to BIS, or beeing upset about a released beta Patch.

Again, it´s not BIS´s fault. BIS decided to move the release date back into June (as 505 will release). But the german Publisher noticed that he would be the first who would release which means that thousand of guys living in UK/USA will get the game over the Internet (buying/downloading) over the German Publisher offerd ressources. That means a bunge of money which will earned through you guys (so far you live in UK/USA). Did you already took a look into the newest ArmA2 Threads in the BIS Forum? People are talking about that theys have registerd to some german dl ressources just to buy the game, even if they are used to install and/or play in german anyway...they are nevertheless buying.

The second reason is that BIS noticed that some issues are happend to the game which need to be fixed imidiately (sorry for missspelling) so they built a patch together with things they need to get updated quickly.

Please be angry about the German Publisher (M) and not about BIS, this time it´s really not their fault.

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Edited by MemphisBelle - May 30th, 2009 - 05:42
 
  Dissonant    
May 30th, 2009 - 00:41
@ Quicksilver..thank you for taking the time to write what I had the lack of effort to do..LOL at the cow comment.

@Mad Max- People are pissed because they have released the patch before the game is even out. Which shows lack of effort on their (BIS) part. As I and others have stated this shows nothing more than the "Lets make as much off of the suckers as we can" mentality.

@Sudden- You obviously have no clue what you are talking about. Several members of the ofp/arma community are currently enrolled or going to school for game engineering and design or are already current developers in the game industry (myself included). Game companies don't release games knowing they need to be patched or have work left on them that needs to be finished. Patches are normally something that comes after the game has been released and bugs found later...not current or existing bugs..That's why everyone is so upset. Most of us know what it takes to get games out. Not taking the info that we've read from previous post and hope its correct so when we copy and paste it we don't look like idiots..You should have done some research.

Let me translate one thing mentioned in the patch release. "THIS PATCH IS STILL IN BETA RELEASE"..Not only have putting out an unfinished game but an unfinished patch as well.. How the hell can anyone not be disappointed by this.

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Edited by Dissonant - May 30th, 2009 - 01:04

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