Comments for Facts about NAPA revealed ! + Video added |
|
|
|
|
rok |
|
|
March 14th, 2009 - 09:43 |
|
Not so much "cool" or "wow" factor as in other videos but still looking forward for The Game.
|
|
It would be nice if the game had these sorts of cut scenes before and after missions.
Nice looking police units too. The game is gonna rock with all the features
|
|
i am looking forward for arma2 :)
|
|
Apart from that being rude I can understand Rewan's, and I'm not even a native speaker.
He said that you should use paragraphs rather than write everything as a one.
|
|
yes,it was definitely a flame.. I'm not good at playing nice
|
|
|
|
Rewan |
|
|
March 13th, 2009 - 22:34 |
|
Dissonant: I can't read you... you should correctly finish your post(s ?) by making them readable... (you know with the Enter button)
|
|
Yep..just another "update" in no way what so ever am I impressed with this or any of the screen shots or videos I've seen come out from ArmAII. This company has continuously done what seems to be the leaste amount of work possible in hopes to profit the most. Mods have brought more to OFP/ARMA than anything the original BIS/Bohemia makers ever dreamt of doing, thank god for the community. I'm not sure about the rest of the players but this is getting to be a bit old.. Five years waiting for the release of OFP 2 only to be substituted with Arma, and once again the same game with slight upgrades to the graphics. Two years later we seem to find ourselves in the same predicament as before, settling for a half finished game they claim to be the next generation knowing that we'll be dependant upon the community and mod makers to turn the game into what BIS/Bohemia claim they completed, again thank god for the modders...
|
|
|
|
POTS |
|
|
March 13th, 2009 - 20:34 |
|
Join the Wolverines! A militia squad thats part of the nationalist guerrillas (NAPA). Come fight against the Russian/Red Star takeover. We fight for Chenarus's independence!
JOIN Wolverines!!!
|
|
|
|
wipman |
|
|
March 13th, 2009 - 18:20 |
|
There should be some remain of the destroyed containers after the explosion, but there isn't; they've just dissapear as if they never had been there, so... that makes me think that they work the same as in the ArmA, the AI can see through 'em and possibly even shot thru 'em, and they colapse as in the ArmA = plain and simple dissapearing. A clap for David Coperfield; good job on the improvements.
|
|
You can still see smoke after the explosion, it means that now things burn? Also, if you look at the smoke after the explosion, it avoids the roof of the shelter and goes around it. That's an improvement. All theses videos have really convinced me. Lots of different types of units... ArmA II will be really enjoyable for sure.
|