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  SR5 Tactical IED Detection and Remote Det script, by Reezo Addon release    
albertors has released an updated SR5 Tactical IED Detection and Remote Det script, by Reezo on the BI Forums.

Description:
This script allows a unit or vehicle to detect BAF and PMC IEDs as well as explosive stashes.

Purpouse:

- Enhance the EOD department
- Specialize Engineer roles
- Increase the fun in Ordnance Disposal

Features:
- Custom images and sounds
- Fully modular for easy installation
- Works on units and vehicles
- Works globally so IEDs detected are globally broadcasted for full MP compatibility
- IED position is reported in map once detected, but it's not always 100% spot-on (the instrument approximates the position)
- Works with multiple IEDs but can report only one IED at the time, so you'll get different IED positions and you'll have to carefully think and plan the situation
- IED position gets re-calculated at each scan, with different approximation, this means you can wait a number of scans to pinpoint the actual position based on 3 or more approximations
- Detection range is affected by speed: units and vehicles should move slowly to allow maximum detection range
- Depending on the instrument skill you can remotely detonate the IED if the tool finds out the right disruptive wavelenght. Once found, you can trigger it as an action via the scroll-wheel.
- Random "fake IED" detection, meaning the tool MIGHT notify an anomaly that is NOT an IED. Fake anomalies get verified after some time and you receive a "clear" message stating the anomaly was not consistent
- Remote detonation safety: if you're in "danger close" it won't go off
- Remote detonation does not work when you are standing too far from the IED (simulating wave energy dispersion caused by distance)
- Manual defuse: Using your tool you must inject some code into the IED trigger mechanism to defuse it. Click at the right time, when the sum of the "readings" numbers is a multiple of 3. If you click at the wrong time, the bomb will arm itself and explode in some seconds, so RUN AWAY!!
- Scary regular beepings to help you find bombs in dense areas
- Armed bombs start beeping increasingly faster until they explode






  January 20th, 2011 - 10:13 By Old Bear   Comment (0)  

 
 
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