The Project RACS Team has updated their Air Pack on the BIS Forums. They overworked their F-16 and Mirage 3 Addon and also released their Super Etendard jet F-16 updates : - Afterburner added - JSOW no longer shoots itself down MirageIII updates: - afterburner added - Shadow LOD added - Fixed HUD.
HeinBloed has released his updated GDTModHelicopter 1.02 addon on the BI Forums. This addon changes the helicopters: different flight behavior (increased moment of inertia), center of mass centered (left to right), motor less vulnerable, tail rotor more vulnerable.
Changelog 1.02
All weapon modifications removed. Separate key for each addon.
Beside his British RMC Units, STALKERGB has also released an update for his British Infantry addonon our Forums. Right this is an updated version of my previous British Infantry. I have renamed the files (from bisoldier & bisoldier2) to help with any compatability issues. (I think the NBC addon was called bisoldier as well). I have also reworked all the models and added Osprey body armour, this time it has been physically modelled rather than done with textures like last time. I have also moddelled helmet tape for all the units and added NVG clips to the troop's helmets. Like before there are desert and temperate DPM varients. Enjoy!
Ike_fin has release a v1 of his T-90 & T-72BM pack on the BI Forums. This pack is including T-90M(Shtora), T-90S(basic version) and T-72BM with slat armor. All are based on BIS T-72 model.
v1 changelog: - Added experimental T-90 with camo netting - Added SLA green variants - Added optional replacement (T-72->T-90S and T-72(racs)->T-72BM, model and name only) - Fixed smoke launcher bug - Changes in models and textures - Changed gunner optics - Adjusted gunner and driver FOV
ardvarkdb has released a 0.5 Beta version of his Metal Gear Solid 4 inspired PMC units addon on the BI Forums.
I am releasing a beta version of my Metal Gear Solid 4 inspired PMC units. They are beta because I haven't had much time to test them, and I'm sure they will need tweaks here and there. There are 5 units in all, all armed with M4's (I know they use SCAR's in MGS4). Each unit looks a little different, whether it be vest loadout, headgear, or equipment. I have not tested them in multiplayer so I do not know if they will work, let me know if you spot any bugs. Hope you enjoy the units!
Edit : a MGS4PMCs replacement pack by Hyrax0740 has been released on the BI Forums.
Spooner has released an update of his SPON Rangefinder v0.3.0 set of script/addon on the BI Forums. It needs SPON Core.
Adds an overlay to the standard ArmA SOFLAM laser designator. It will show range while the designator is turned on. Azimuth and elevation are also shown, even if the laser is turned off.
Requires that the SPON Core be installed in the mission (v0.5.1 or higher). Both SPON Rangefinder and SPON Core are available in two versions: One is a client-side addon and the other is mission-script-based, which does not require any addons to be installed on client or server. SPON Rangefinder requires ArmA 1.14 or higher.
picture 1 - Vanilla ArmA picture 2 - with NWD_scopeFix 2.2
TonyRanger has informed us again about the upcoming V0.81 of his Fight For Nogova Mod with 3 new videos featuring the improved AI.
Seems these AI are tougher then the original.to fight with them,we need act fast and deadly,don't let them deploy,don't let them fire the first bullet,just kill them before orgnized.Then,things will become easiler.If not the combat could be hot.
note:enemy shot may reveal our location to their squadmates.
If we act slower then AI,they were able to deploy and have time to use their tactic. To fight this situation out,we need stay focus and use more tactics like grenade suppress or something else.
note:the grenade can break enemy suppressive fire.once you got pinned throw a grenade to enemy,they'll stop shooting for a short time and look for other cover.remember in combat even 1 more second could save our live. note:kill an effective squad leader is also a way to suppress enemy,they can only reorgnize attack after 90 seconds with the new squad leader.the one sending hand signal is the effective squad leader note:grenade is less effective in open ground,because enemy can easily spread out there.
Red_153D recently released his Blackhawk Pack in the BIS Forums. Also Myke posted in the same thread, that he has also released a UH-60 Medevac addon on the Armaholic Forums. You can download both addons below.
Red's Blackhawk pack :
Hi. I've created some new Blackhawks for ArmA: MH-60L and UH-60 Medevac. They can be found under 'RED Vehicles' (BLUFOR) in editor or spawned via script using these classnames: RED_MH60L and RED_UH60MED.
Myke's Blackhawk Pack :
Ok, here's my first "real" addon. It contains a UH60 Medevac and a UH60 Cargolifter. Both models are altered BIS original models, also textures. Note that the actual state is not final as some features aren't implemeted yet.