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  Hinds - the first official DLC for Take On Helicopters Official    

Prague, Czech Republic, Thursday 15 March 2012

Lock on target - Bohemia Interactive has launched Take On Helicopters: Hinds - the first official DLC for Take On Helicopters. Bringing in a variety of helicopter gun-and-gameplay, Take On Helicopters: Hinds enlists players to become the pilot of the most iconic helicopter gunship ever: the Hind.

Take On Helicopters: Hinds presents three highly detailed variants of the Hind: the Mil Mi-24P, Mil Mi-24V and Mil Mi-24 SuperHind Mk.III - featuring interactive cockpits, retractable landing gear systems and various weapon loadouts. They are accompanied by brand new singleplayer challenges, which showcase the various roles a Hind can play on the battlefield. Five new Time Trials invite players to master the Hind's distinctive flight dynamics. Last but not least, a new multiplayer death match scenario lets players battle one another as pilots, gunners, or both.

Executive Producer Lukas Milacek on the Hind:
"There's a helicopter saying: "If it's ugly, it's British; if it's weird, it's French; and if it's ugly and weird, it's Russian." This certainly goes for the Hind. Nonetheless, the 'flying tank' - as Soviet pilots refer to it - has also been one of the greatest accomplishments in helicopter history. Naturally, we were excited about bringing this military legend into Take On Helicopters."

For a faithful recreation of the Hind's flight characteristics, the development team reached out for feedback from Czech Air Force helicopter pilot, Capt Marcel Kica, whose 221. 'Tiger' Squadron was involved in the training of Afghani Hind pilots. He was amazed by the outcome.

Captain Marcel Kica:
"The flight model in Take On Helicopters: Hinds, without any of the game's assists, feels incredibly authentic. I was impressed with how the development team has managed to capture the exhilarating experience of piloting such a heavy helicopter as the Hind. For most people, this'll probably be as close they'll get to flying this merciless gunship into combat."

Take On Helicopters: Hinds is now available for 12.99 EUR/16.99 USD/10.99 GBP at Store.bistudio.com, Steam, Desura, Gamersgate, Aerosoft, Wilco Publishing and Impulse Driven. There is also a bundle pack available, consisting of the vanilla game and Take On Helicopters: Hinds.




  March 15th, 2012 - 22:49 By Old Bear   Comment (1)  

  Mitilini Island by Aplion Addon release    


Aplion has released his Mitilini Island on the BI Forums. Aplion Buildings needed.

Introduction:

This is a Greek island located in eastern Aegean sea area, called "Mitilini". This island is my first releasable effort in map modding area and I must admit that it is far away of my expectations as the map it seems to be too small for my original plans.
Anyway I'm releasing that in a 1st version "as is" condition and I'll continue either with a 2nd version, twice in size, or maybe another island.

Required Addons

- Aplion Buildings
- Gnat Isolda Fleet (included)
- Gnat Frigates & Weapons (included)
- Mondkalb Killhouses (included)
- Bracer bra_obj (included)
- Pathetic Berserker Stadium (included)




  March 15th, 2012 - 22:23 By Old Bear   Comment (0)  

  Balkan War Mod v1.1 by SuperRat Addon release    
SuperRat has release an updated Balkan War Mod v 1.1 on the BI Forums

...The BALAKAN WAR MOD is based on what happend in Yugoslavia the war was mostly fought in entire territory of Bosnia and northern and estern parts of Croatia.The factions will be based on three sides that were fighting in Bosnia
Army of Bosnia and Herzegovina(ABIH), Army of Republic Srbska(VRS) and Croatian Defence Council(HVO).The weapons that were used in this conflict came from all blocks for exmp. there were Yugo-made arms , Soviet ,western block, even WWII weapons left from German's ,Soviets there were even Sherman tanks ,T34 ,flaks and so on...


version 1.1 released 3-14-12
Added: m84 machinegun,G3A3,MP40(smajser),M56\PAP with tromblon mine
Changed: a lot of sounds on infantry weapons,vehicle guns, vehicle engine, reassigned some weapons for infantry...
Fixed: cleaned all files so there a no problems, fixed Arty, checked all models for problems




  March 15th, 2012 - 00:12 By Old Bear   Comment (0)  

  Multi-Session Operations v4.2 released Mission release    

Tupolov has released an updated Multi-Session Operations v4.2 missions pack on the BI Forums.

Over 20 sample missions including: Hazar-Kot, Eden, Tigeria, Qom Province, CLAfghan, Lingor, Tora Bora, Podagorsk, Cicada, Takistan, Chernarus, Zargabad and Utes
A2CO, ACE, CWR missions AVAILABLE! (removed A2Free)
COOP, TvT, CTI missions AVAILABLE!
Random IEDs, Suicide Bombers, VB-IEDs, Roadblocks now implemented!
Roy86's Patrol Ops 2 now integrated!
Reezo's EOD add-on now compatible!
Nielsen's Civilian Interaction Module now compatible!




  March 13th, 2012 - 13:46 By Old Bear   Comment (0)  

  RUG DSAI I44 special edition Addon release    
[OTEA] TITI has released an extended and signed RUG DSAI, originally created by Wolfrug in a special I44 build on the OTEA site. CBA needed.

Here finally re-edited the @ RUG_DSAI addon including German voices and a key server!
This addon add AI enemies and allies voices, and also civil resistance.
Available voices, Arabic, Spanish, Russian, English, German.
Works with CBA, ...



  March 13th, 2012 - 12:55 By Old Bear   Comment (0)  

  Spetsnaz FSB by Colonel Stagler Addon release    
Colonel Stagler has released a Spetsnaz FSB pack v1.0 on the BI Forums.

v1.0 Features
- Overall the look and feel of these "modernised" units is that of a government federal spetsnaz team, of the FSB or FSO. (More traditional units will follow eventually). They are wearing multicam, SPOSN plate carrier vests with many added pouches, and Mich2000 helmets. I wanted some Fast EDC helmets, they may come later.
- 6 kinds of Operators wearing Multicam: Teamleader, Sniper, Marksman, Assaultman, Grenadier, & Operator (Under Men (Multicam)). All are able to administer first aid.
- OA features compatible: Backpacks etc (OA thermal textures will come in a later update).
- Equipped with default BIS MVD loadouts because they inherit directly from the BIS MVD classes (This is intended so any weapon replacement packs can work, or you can just set the weapons manually).
- Two new rucksacks for these units, an olive Charlie Pack and a black Patrol Pack.
- These units were the reason I started the Krinkov Pack
- One known issue is that the wound textures are a bit dodgey on the body. But they work so hey ho.





  March 12th, 2012 - 22:30 By Old Bear   Comment (0)  

  Invasion 1944 Patch v2.61 released Addon release    

SFG from Invasion 1944 has released an Invasion 1944 v2.61 Patch on the BI Forums.

Patch 2.61
- [2.61] FIXED M1 Garand Bayonet 'ping' on empty.
- [2.61] FIXED Throwable Satchels named differently to placed.
- [2.61] FIXED German mortar crew now carry correct base-plate item.
- [2.61] FIXED SMLE No.4 bayonet now attachable.
- [2.61] FIXED Display names now display after respawn.
- [2.61] FIXED Healing module second heal no longer bandages again if already bandaged.
- [2.61] FIXED StuG/H Loaded MG iron sight position.
- [2.61] FIXED US Norrin Revive calls volume corrected.
- [2.61] FIXED Armor module turned out sounds fixed.
- [2.61] FIXED Basic AI Healing added.
- [2.61] FIXED Kfz305 cargo crate positions fixed.
- [2.61] FIXED King Tiger few small fixes (NOTE: track still not animated).
- [2.61] CHANGED Bolt action chambering speed increased.
- [2.61] CHANGED Rifle grenade reload speed matched to animation.
- [2.61] CHANGED Healing module notifications should now be clearer when healed, failed to heal etc.
- [2.61] CHANGED Hand signals interface updated.
- [2.61] CHANGED Num-pad quick hand signale keys can be disabled.
- [2.61] CHANGED Tiger tank turret turn speed increased.

SP Missions:
I44_SP_Landing_v2.I44_Omaha_v2.pbo - 144 Groups error fixed.

MP Missions:
I44_COOP_abottleofbeer_1-16_v1.Zargabad.pbo - Corrected Loading screen, tweaked unit loadouts, removed DAC markers.
I44_COOP_Aloft_1-32_v1-8.I44_Omaha_v2.pbo - Debug camera removed.
I44_COOP_CrossPoint_1-16_v0-3.I44_merderet.pbo - Tweaks to DAC attack waves.
I44_COOP_D-Day_1-32_v1-9.I44_Omaha_v2.pbo - Debug camera removed.
I44_COOP_OpTarbrush_1-4_v1-7.I44_Omaha_v2.pbo - Debug camera removed.
I44_COOP_Verteidigen_1-32_v1-3.I44_Omaha_v2.pbo - Debug camera removed, "failed" objective now completes, tweaks to DAC attack waves.



  March 11th, 2012 - 15:09 By Old Bear   Comment (0)  

  PINS and Bombing. v1.0 by Blakeace Addon release    
Blakeace has informed us about updated Blake's PINS and Bombing. v1.0 addon release on the BI Forums. CBA needed.

Version 1.0
- Fixed missing { in the code contained in the fired event handler.
- Changed setting SP to be from within an action menu.
- Removed SP reset action menu, not required with the change above.
- Resized the text in the camera view.
- Removed firing range limits.
- Older version history in spoiler.





  March 11th, 2012 - 11:19 By Old Bear   Comment (0)  

  F2F Air Loadout Selector System v2.2 by [F2F] SKYNET Addon release    
[F2F] SKYNET has released an updated F2F Air Loadout Selector System v2.2 script on the BI Forums.

The F2F Air Loadout Selector System is a script which enables a variety of bomb and missile loadouts for ArmA 2 (A2/A2OA/A2CO) aircraft. Currently, A.L.S.S. is compatible (Not required) with GLT missilebox. In the near future I will be including additional addon compatibility (including ACE) as well as incorporating BIS and addon helicopters into the script. This script has been redesigned from the ground up to make for a much easier installation process as well as opening the possibility for addon "sensing".

Originally, F2F A.L.S.S. was considered a private script used only in TheFirst2Fight missions. I came to the conclusion that others may also benefit from this script so I decided to release it to the ArmA community. Further script updates will be released if/when time permits. Technical support and requests will gladly be taken into consideration.

I hope you enjoy the F2F A.L.S.S. Script. If you are interested in flying the AV-8B or other USMC aircraft, visit www.TheFirst2Fight.com and come fly with us!
....
Changelog
[i]2.2
- Added Meatball0311's F/A-18 Super Hornet compatibility
- Added VectorX96'S F-14D Super Tomcat compatibility
- Added Trouble's Harrier Gr3 compatibility
- Fixed AV-8B LGB & AV-8B GLT weapons in CM bug
- Fixed Menu access outside loader radius bug
- Fixed "double menu" bug
- Fixed Myke's F-16C ALSS loadout bugs





  March 11th, 2012 - 10:29 By Old Bear   Comment (0)  

  Greek Units & Vehicles MOD by Aplion Addon release    
Aplion has released a Greek Units & Vehicles MOD on the BI Forums

Introduction:
As Greek units was missing from ArmA 2 addons I decided to give it a try. So I'm presenting you a small MOD based mainly on retexturing and config work, which adds Greek Units and Vehicles (air - wheeled - armored) into game.

Units:
Greek Tactical Infantry
Greek Misc Units
Greek Underwater Demolitions Squad
Greek Amphibian Squad (ZMAK)

Vehicles:
(Air)
Greek AH64D
Greek Army CH47F
Greek UH1H
Greek Airforce C-130H Hercules (original model by Rocket)
(Armored)
Greek BMP2 (in green and camo scheme)
Greek BMP3 (in green and camo scheme)
Greek MLRS
(Cars)
Greek HMMWV (Unarmed)
Greek HMMWV (M2)
Greek HMMWV (MK19)
Greek HMMWV (TOW)





  March 9th, 2012 - 16:28 By Old Bear   Comment (0)  

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