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  Christian.1987 - WIP Screenshots    
Christian.1987 published two new screenshots of his current work in progress weapon.



Source : BI Forums
  January 1st, 2010 - 18:12 By Marko112   Comment (0)  

  Happy New Year! About our website    


The ArmedAssault.Info Team wishes the entire ArmA / ArmA 2 community member a Happy New Year 2010!

We sincerly hope that all your good resolutions for 2010 will come true, our main goal will be to keep on providing you with the latest news, addons, and missions, and much more. It was once again a great year for us! Thanks!

We would also like to thank all the addon makers in the community who spend their free time on adding new content for ArmA / ArmA 2. Without you guys ArmA/ArmA 2 wouldn't be what it is today!



  December 31st, 2009 - 18:31 By Marko112   Comments (9)  

  31st Normandy Mod - WW2 Mortars Videos    
Rip31st published a new video showing WW2 Mortars in action.

Quick vid showing some stuff...Happy New Year!



Source : BI Forums
  December 31st, 2009 - 18:31 By Marko112   Comment (0)  

  BlackOps and Desert Mercs + U.S. Winter SpecOps Screenshots    
schnapsdrossel informed the community that he released a new fixed version v.5 of his BlackOps and Desert Mercs + U.S. Winter SpecOps.

Here's the fixed version, the units should be fully ACE compatible now, I also added some new winter units

Changelog:

UPDATE v5:
Tried to make the units ACE compatible
- Added US Winter SpecOps
- Added generic Winter OPFOR
- Added diver (medic)
- Fixed some config stuff





Source : BI Forums
  December 31st, 2009 - 17:36 By Marko112   Comment (0)  

  A2W Converter Editing    
EMSI informed us on our forums that he released his A2W Converter for audio files .ogg used in missions in game ArmA 2.

Description:
Smart sound converter for audio files used in missions in game ArmA2.

- "One form" application (no other subforms are needed)
- Conversion into OGG, LIP and WSS formats
- Supported reversed conversion from OGG to WAV
- Attached Help file with description of all functions

Installation:
Extract all files into any directory.
For example "C:\Program Files\A2W Converter".

Help:
Use key shortcut F1 in the running application, or menu Help -> Help Contents.

Launch:
Double click on the icon "A2W_Converter.exe".
In case of any problems try to "Run as administrator" (see Help).





Source : Armedassault.info Forums
  December 31st, 2009 - 16:36 By Marko112   Comment (0)  

  Pz.Kpfw.IV.Ausf.H -=SARMAT=- Studio Screenshots    
Gms from the -=SARMAT=- Studio posted several new pictures of their Pz.Kpfw.IV.Ausf.H for the project “Liberation 1941-1945” on the BI Forums. Pics made by Zenger.



  December 31st, 2009 - 11:16 By Marko112   Comments (3)  

  BTR 70 Snow Pack v 1.1 released Screenshots    
Kheiro informed the community that he released a snow version v1.1 of his BTR-70 Pack.

For one of my Campaign I needed some snow vehicles and the result is this tiny addon.
Package consists of two vehicles from snow On this topic the new version has been developed in line with the new color and texture environment, snow All this help Maddi helped me in a coloring of the vehicle. Thank you for MADII the assistance provided to me by one that put Wu wonderful coloring and texture

Package consists of two armored: BTR - 70 - Standard version BTR - 70 - corsage with improved tower rising

Versions Included:

- BTR-70 - Standard version
- BTR-70 (BPPU) - Version with improved BPPU turret mounting 2A42 gun.





Source : BI Forums
  December 31st, 2009 - 11:00 By Marko112   Comment (0)  

  Switzerland Mod - Leopard2A4 Screenshots    
HDlaeppli from the Switzerland Mod released two new pictures of their work in progress Leopard2A4 (Pz87) Main battle tank.

Here our third Vehicle for Arma2:
The Leopard2A4 (Pz87) Main battle tank. BETA STATUS. (WIP)

The MLOD Model as a template, is a mix from VILAS Leopard2 for Arma1 and the old swiss mod for OFP.

Edit for SWM by myself.
The model will totaly reworked. (Model, config,model.cfg, Textures ect.)




Source : BI Forums
  December 31st, 2009 - 00:05 By Marko112   Comment (1)  

  CSLA Studio - WIP Screenshots    
Maa from the CSLA Studio released several new screenshots of their latest work on the BI Forums.

Soldiers are nearly to be done and we are updating vehicles and weapons now.



  December 30th, 2009 - 23:48 By Marko112   Comments (2)  

  Isla Duala released! Addon release    
IceBreakr informed us that he has uploaded his very much awaited Isla Duala v.099 map on our ftp and is ready for download.

STORY & FEATURES
Duala is a fictional ~56km2 (10x10km map) big island, divided into two waring countries: Afrene on South and Molatia on North. River divides the two countries with a buffer-zone in between, monitored by international peacekeepers.

Vegetation
African vegetation can be seen everywhere: towns, savannah, desert and jungle. Duala is pretty dry land, but some areas near water feature lush forests. Savannah covers most of the land, while sand and mud is around river beds and beaches. There are no large hills, rare feature rock formations. Guys travelling savannah will find shelter from the sun under acacia trees. Some water rich areas feature thick undergrowth with large datepalm trees and other palms and bushes.

Military installations
Biggest strategic importance in both countries have airports. There are two major ones used for military and also civilian traffic. Two more are dirt runways (NW Molatia and SE Afrene) and used mainly by small planes. There's a word that drugs and weapons are shipped in and out of the country this way.

Border & Buffer zone
Afrene didn't build fence wall, but Molatia constructed it all along the border marking their territory they gained in 10-year war. After peace treaty Afrene and Molatia build couple of outposts along the border. There's no confirmation on mine fields, but in decade long war a lot of them were placed and later removed by international mine clearing teams. Afrene built a wall around a border town on East in order to stop Molatian terrorists travelling around. Both sides also have powerful air radars covering most valleys. Afrene set up a heliport near border to stop smuggling operations. Molatia uses helicopters stationed far North in safe cover of thick jungle. There is a rumor that jungle outposts also house Russian instructors training local troops, but there is no official word on that.

Settlements and towns
Both Afrene and Molatia have capitol towns: Kinsella and Balabango. Slums can be found in both, majority of people living on Duala are very poor. Smaller towns feature markets, industrial compounds, rent houses, offices, etc. All towns and villages are marked on map.

Sightseeing tips
We don't want to give out info, because we want you to explore! Rent a car from airports or travel in old An-2 to see all the places and pick out favourite spots! There is a nice lake in central Molatia and almost all seaside towns rent out villas. Special adventure is going into jungle on SE part of island where old villages are located. Be extra careful on roads: many of them are in terrible condition and accident can be just around the corner! Its a pretty bad thing when you smash up your vehicle and there is a big desert between you and a nearest town. Therefor military uses mostly UH1 and Mi-17 transport choppers. Foot patrols are only way in jungle, but car convoys can be great in vast savannah. Be sure to keep eye on gas meter since travelling around whole island can empty it up pretty fast. But don't worry, gas stations can be found near all big towns.

Mission possibilities
Hopefully players of OFP Tonal will switch to Arma 2 to enjoy our new African themed island. It allows mission makers to perform a huge variety of scenarios on it.
Hopefully someone will make use of a new Arma2 patch 1.05 mode Diplomacy to make a war between two countries and maybe even throw in a third rebel side.







  December 30th, 2009 - 23:20 By Marko112   Comments (4)  

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