The ArmedAssault.Info Team wishes the entire ArmA / ArmA 2 community member a Happy New Year 2010!
We sincerly hope that all your good resolutions for 2010 will come true, our main goal will be to keep on providing you with the latest news, addons, and missions, and much more. It was once again a great year for us! Thanks!
We would also like to thank all the addon makers in the community who spend their free time on adding new content for ArmA / ArmA 2. Without you guys ArmA/ArmA 2 wouldn't be what it is today!
schnapsdrossel informed the community that he released a new fixed version v.5 of his BlackOps and Desert Mercs + U.S. Winter SpecOps.
Here's the fixed version, the units should be fully ACE compatible now, I also added some new winter units
Changelog:
UPDATE v5: Tried to make the units ACE compatible - Added US Winter SpecOps - Added generic Winter OPFOR - Added diver (medic) - Fixed some config stuff
EMSI informed us on our forums that he released his A2W Converter for audio files .ogg used in missions in game ArmA 2.
Description: Smart sound converter for audio files used in missions in game ArmA2.
- "One form" application (no other subforms are needed) - Conversion into OGG, LIP and WSS formats - Supported reversed conversion from OGG to WAV - Attached Help file with description of all functions
Installation: Extract all files into any directory. For example "C:\Program Files\A2W Converter".
Help: Use key shortcut F1 in the running application, or menu Help -> Help Contents.
Launch: Double click on the icon "A2W_Converter.exe". In case of any problems try to "Run as administrator" (see Help).
Gms from the -=SARMAT=- Studio posted several new pictures of their Pz.Kpfw.IV.Ausf.H for the project “Liberation 1941-1945” on the BI Forums. Pics made by Zenger.
Kheiro informed the community that he released a snow version v1.1 of his BTR-70 Pack.
For one of my Campaign I needed some snow vehicles and the result is this tiny addon. Package consists of two vehicles from snow On this topic the new version has been developed in line with the new color and texture environment, snow All this help Maddi helped me in a coloring of the vehicle. Thank you for MADII the assistance provided to me by one that put Wu wonderful coloring and texture
Package consists of two armored: BTR - 70 - Standard version BTR - 70 - corsage with improved tower rising
Versions Included:
- BTR-70 - Standard version - BTR-70 (BPPU) - Version with improved BPPU turret mounting 2A42 gun.
IceBreakr informed us that he has uploaded his very much awaited Isla Duala v.099 map on our ftp and is ready for download.
STORY & FEATURES Duala is a fictional ~56km2 (10x10km map) big island, divided into two waring countries: Afrene on South and Molatia on North. River divides the two countries with a buffer-zone in between, monitored by international peacekeepers.
Vegetation African vegetation can be seen everywhere: towns, savannah, desert and jungle. Duala is pretty dry land, but some areas near water feature lush forests. Savannah covers most of the land, while sand and mud is around river beds and beaches. There are no large hills, rare feature rock formations. Guys travelling savannah will find shelter from the sun under acacia trees. Some water rich areas feature thick undergrowth with large datepalm trees and other palms and bushes.
Military installations Biggest strategic importance in both countries have airports. There are two major ones used for military and also civilian traffic. Two more are dirt runways (NW Molatia and SE Afrene) and used mainly by small planes. There's a word that drugs and weapons are shipped in and out of the country this way.
Border & Buffer zone Afrene didn't build fence wall, but Molatia constructed it all along the border marking their territory they gained in 10-year war. After peace treaty Afrene and Molatia build couple of outposts along the border. There's no confirmation on mine fields, but in decade long war a lot of them were placed and later removed by international mine clearing teams. Afrene built a wall around a border town on East in order to stop Molatian terrorists travelling around. Both sides also have powerful air radars covering most valleys. Afrene set up a heliport near border to stop smuggling operations. Molatia uses helicopters stationed far North in safe cover of thick jungle. There is a rumor that jungle outposts also house Russian instructors training local troops, but there is no official word on that.
Settlements and towns Both Afrene and Molatia have capitol towns: Kinsella and Balabango. Slums can be found in both, majority of people living on Duala are very poor. Smaller towns feature markets, industrial compounds, rent houses, offices, etc. All towns and villages are marked on map.
Sightseeing tips We don't want to give out info, because we want you to explore! Rent a car from airports or travel in old An-2 to see all the places and pick out favourite spots! There is a nice lake in central Molatia and almost all seaside towns rent out villas. Special adventure is going into jungle on SE part of island where old villages are located. Be extra careful on roads: many of them are in terrible condition and accident can be just around the corner! Its a pretty bad thing when you smash up your vehicle and there is a big desert between you and a nearest town. Therefor military uses mostly UH1 and Mi-17 transport choppers. Foot patrols are only way in jungle, but car convoys can be great in vast savannah. Be sure to keep eye on gas meter since travelling around whole island can empty it up pretty fast. But don't worry, gas stations can be found near all big towns.
Mission possibilities Hopefully players of OFP Tonal will switch to Arma 2 to enjoy our new African themed island. It allows mission makers to perform a huge variety of scenarios on it. Hopefully someone will make use of a new Arma2 patch 1.05 mode Diplomacy to make a war between two countries and maybe even throw in a third rebel side.