JW Custom released a new coop mission called Paraiso Boiling on the BI Forums.
Mission is complete when: 1. The depot is destroyed. 2. The generator is destroyed. 3. The radar is destroyed. 4. The HQ is destroyed. 5. The 2 Shilka's that patrol paraiso is disabled. 6. All playable units alive(also AI) is in the extraction zone(If your in a vehicle then disembark).
Pathetic_Berserker released a new signed/final version of his Stadium addon.
USAGE -------------- - feel free to use thenm on your island - modify the demo mission any way you see fit - or just place them in editor. Though I would strongly recomend using 'iOnOs' Real Time Editor for placement found here http://forums.bistudio.com/showthread.php?t=85766
- give credit when you feel credit is due. - Do not attempt to extract the mlods for modification or rip any part of this addon - If you do feel crazy enough to want to rip my addon just let me know and I may see what I can do about supplying source files.
----------- KNOWN BUGS ----------- - light still penetrates some corners of shadow LODs, though fixed many of them. - missing light flare texture on light towers, because they seemed switched on during the day and looked like crap. - textures are on the whole only a little better than my first attemp (sorry I STILL! cant seem to digital texture for sh.t)
---------------------------- Wished for list ---------------------------- -ArmA2 sample MLODS -knowledge on how to create damge textures and broken glass for buildings -God to grant me texturing skills.
Albertors published a video of their latest progress on the RH MGS Wpn Pack.
I just finished setting the CQB point of view for the old weapons in the pack (Custom M4s, M4 SIRs, SCAR-L, SCAR-H) and I am now moving to the new entries in the pack!