JackB informed us that the addonmaker Loki released a beta version of his Flying Dagger on the BI Forums.
The entire purpose of this and the others models that'll be released over the days are from a group of us making tutorials for the community. we claim no ownership.. we claim we did this and have given it freely as an educational tool back to the community.
Features..
- Canopy closes automatically.. - Auto high speed wings deploy - Armed to the teeth!
Found under 3 SIDES > AIR > SKYSLED
Known issues.... everything we haven't done yet. Most of all have fun... if you can't.. park it!.. its too much for ya! the file *NON BINARIZED for easy access.
Darkwolf and SaS TrooP informed us that the A.C.E Mod, after the mod release for christmas, released an huge A.C.E Island Pack v1.00. This pack contains 32 new maps for Armed Assault, including BIS orginal OFP islands. You can check the islands list on their Forums .
What is the ACE Island Pack? With the permission of each original author you find the most popular community created islands of Operation Flashpoint as well the OFP:CWC and OFP:Resistance islands converted to ArmA.
Our plan/goal for the release:
- Convert the island to ArmA. - Update the islands with ArmA objects. - Best performance and look compromise. What did we accomplish: - All island in the ArmA file format (HUGE THANKS to Spooner for Roller). - No dependencies. You can load them with any other addon or MOD. - Tested in MP / dedicated server. - Replaced all possible objects/buildings with an ArmA counterpart. The others objects/buildings have been converted to ArmA as part of the ACEIP addons. - Uses OFP:Res Nogova vegetation for best performance/look. - Replaced the 'block forest objects' with 'single tree pattern'. - Forest trees can be brought down by explosions. - Forest trees slow down vehicles, yet can be brought down. - Single ground texture technology - several to choose from via client side config. - You can even assign each island a texture individually. - ArmA clutters (especially via PROPER World - see more info below
wld427 of Project RACS has announced the mod's alpha release of their Type 21 Frigate over at the BI Forums
Big thanks to CBFASI and the 1982 flashpoint in the falklands crew for allowing us to use the base model....
you can land on it and get in.... you can drive around and shoot the hell out of anything....
treat this as an alpha....
there are a couple known issues.... seems its hard to get into sometimes but just place it next to a dock so you can walk near the hull at the front gun turret.... there really is no fix for the falling off helicopter, although connor has found a way to make it stay "there"..... also if you start as the driver you cannot move to another turret.....other than that its really fun to play with. the Sea Wolfs, Harpoons, bofors gun, and cannon... this bad boy rolls with some fire power.
sumrak released version 0.3 of his Nightstalkers: Shadow of Namalsk mod on our Forums. This mod includes a campaign and it is based on the well known S.T.A.L.K.E.R.: Shadow of Chernobyl game.
Version 0.3 including: - proloque for campaign Namalsk Crisis - 6 MP missions (Last Man Standing and Team Deathmatch type) - a very detailed northen part of Namalsk island - soldiers from 3 fractions and Tamika character from NightStalkers - zombies - lot of new buildings and objects - Mil Mi-28A (Havoc) (cockpit no complete for now)
Northen Namalsk - c. 10km2 - HD island - location Jalovisko inspired by real location (more information on my forum) - some models from S.T.A.L.K.E.R.: Shadow of Chernobyl and Clear Sky are placed on Namalsk - changed sky and ambient sounds