Set during the events of Harvest Red, the player takes on the role of Peter Novak, a Private in the CDF. Akula Lopotev has seized command of the Chernarussian Communist Party in a violent coup and renamed it to the Movement of the Chernarus Red Star. He has declared war on the current Democratic government of Chernarus, and began a campaign of 'ethnic-cleansing' to rule out his competition. At first the CDF could contain it, but the ChDKZ slowly grew until they were overwhelmed. The President sent out a call for help, to which the United States sent the 27th MEU to Chernarus aboard the USS Khe Sanh.
Features: - 8 missions long. - Dramatic and interesting story-driven campaign. - Small and scripted coupled with large and dynamic missions. - Infantry-centric. - Play as the Chernarussian Peter Novak, the Russian Vasilly Derevenko, and the American Mark Reynolds. - Grunt, leading and special forces missions. - Custom field dressing healing mechanic. - Custom music and sounds.
Installation 1) If it doesn't already exist, create a new folder in your ...\Bohemia Interactive\ArmA 2\ directory entitled Campaigns. 2) Extract the zp5_opcobalt_1-0.pbo file from this archive into your Campaigns folder. 3) Launch the campaign ingame under Single Player > Campaigns.
Known issues - In the last mission the Mi-24 is hovering in mid-air until it starts it's engine. This is because of a setPos bug that's been in all of BIS' games, and I don't know how to fix it. If anyone has any suggestions, please post them at either of the two threads listed in the Feedback section of this ReadMe.
Credits: - Celery, Cole, Rellikki, Binkowski, OFPEC & the BI Forums for their help & support. - All of the many beta testers for their excellent feedback. - Kronzky for his Urban Patrol Script. - Bohemia Interactive Studios for the ever-amazing Arma 2.
Changelog: v0.1: - Initial release - First two missions included (in .pbo format): Cobalt & Devil's Castle
v0.2: - Now in campaign format - Devil's Castle: removed floating hanging victims - Fixed typos - Added one new mission: Turning Point
v0.3: - Completely redesigned - Now includes first 5 missions and all cutscenes to that point
v1.0: - First finalized release - Added the last 4 missions and the rest of the cutscenes - Retaliation: Changed the music playing at the start of the mission - Retaliation: Improved the attack on the castle - Operation Cobalt: Fixed the issue with the contact not talking to you if you visit him a second time - Operation Cobalt: Fixed the soldier in the outro continuously shooting you - Various other small bits of fine-tuning to the first 5 missions and their cutscenes - Fixed the many typos
v1.01: - The Sobor Line: Improved the "last loon" issue - Operation Cobalt: Fixed when documents are found, other tasks are canceled rather than succeeded - It's Down to This: Fixed there being too little space in the BMP - It's Down to This: Fixed script error when Lopotev is killed - It's Down to This: Improved time limit scripting and conditions - It's Down to This: Fixed the Mi-24 hovering in mid air - It's Down to This: Fixed issue with Russians disembarking the Mi-24 at the end of the mission