|
|
|
PacUK from Invasion 1944 Mod has released Invasion 1944 v2.62 patch on the BI Forums.
Changelog 2.62 - New: Panzerfaust 60 and 30 models by Kraetzer - New: panzerfaust sound - New: Backblast smoke from AT launchers - New: British winter infantry - New: Panther G model with various additions to crew anims, random appearence etc. - New: Improved melee scripts, attaching bayonet automatically engages bayonet charge mode now (Shift+1/2 no longer required) - New: Tank interior sounds - New: PanzerII model - New: Flying debris on explosions - New: Sounds overhaul for vehicles, weapons, explosions and sonic cracks - New: Main menu appearance and loading screen - New: Neaville map by McNools - New: Merderet_V2 map with various improvements, new locations and fixes - New: Lee Enfield rifle model replaced (credits: BI) - New: Luftwaffe Pilots by Yac - New: Tank HUD
- Added: M1 Garand, Carbines, and M1919A4/6 updated models and textures by Yac - Added: New M1A1 Thompson model by Babylonjoke - Added: New G43 model by Macolik and Yac - Added: New PzIV_D model by Vex_Man and Macolik - Added: swapped out colt model with BI's colt - Added: Machinegunner M1919A6's to all US Airborne factions - Added: Multiple sights to Thompson, M1 Garand+M7 Grenade launcher, SMLE No. 4 scoped, press optics key (/ on Numpad by default) to switch optics
- Fixed: multiple ground parachute models in mp - Fixed: fixed NVG skeleton selection (glasses position) on Airborne units. - Fixed: ViewLOD on german camo infantry (head was visible) - Fixed: Errors in churchill geo LOD - Fixed: Tracks not moving on winter Tiger VI (porsche) - Fixed: Various improvements to weapon resting scripts made - Fixed: Weapon resting in vehicles - Fixed: weapon rest icon sticking on after death - Fixed: modified merderet winter intro in hopes of preventing "man inside of man" bug - Fixed: Tank cannon smoke overhauled - Fixed: M4 Shermans suspension fixed - Fixed: M4 Sherman slightly corrected geometry lod - Fixed: New sight for Sherman periscopes (all positions except for gunner). - Fixed: Cleaned up cromwell/churchill gun sight - Fixed: wheat clutter object - Fixed: merderet_V1 uv error fixed, wheat fixed, texture mask improved. (v1 and v2) - Fixed: merderet_winter texture mask improved, floating building & uv error fixed, - Fixed: I44_man_g_winter fixed proxy positions (iron sights now work correctly) - Fixed: corrected engineer base classes (wrong model) - Fixed: added 250rnd mags for mg42, 30cal, vickers to crates, all faction backpacks rebalanced - Fixed: lee-enfield bayonet not attachable - Fixed: PzKpfwIV_G - corrected Fire Geometry - Fixed: radio backpacks (now carry primary ammo + grenades) - Fixed: all backpack contents overhauled - Fixed: fixed FTHUD for both merderet_v1 and _v2 - Fixed: several issues with Armor module corrected
Click HERE for instructions on how to download and install Invasion 1944 using Play with Six
|
|
|
|
|